Proje klasörüne eklenen resimleri uygulamaya dahil etme için pratik bir constructor.


MaterialApp({ title,theme, home: Scaffold({ appBar, body: Center(child:Image.asset('assets/Krunal.jpg',),), }), }) 


 Image.asset():  direkt proje klasörüne eklenen resimleri uygualamaya dahil etme için pratik bir constructordür. 
                            yaml dosyasına resmin dosya dizin adresi eklenmelidir: assets:  - assets/Krunal.jpg 

örnek uygulama

import 'package:flutter/material.dart';

void main() => runApp(MyApp());

class MyApp extends StatelessWidget {
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Images',
      theme: ThemeData(
      home: MyHomePage(title: 'Flutter Image Example'),

class MyHomePage extends StatelessWidget {
  MyHomePage({Key key, this.title}) : super(key: key);

  final String title;

  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: Text(title),
      body: Center(
        child: ListView(
          children: [
              headers: {
                'Authentication': 'Basic xxxxx',

dosya adı: pubspec.yaml

name: flutter_image_example
description: Flutter Image example

# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# Read more about versioning at
version: 1.0.0+1

  sdk: ">=2.0.0-dev.68.0 <3.0.0"

    sdk: flutter

  # The following adds the Cupertino Icons font to your application.
  # Use with the CupertinoIcons class for iOS style icons.
  cupertino_icons: ^0.1.2

    sdk: flutter

# For information on the generic Dart part of this file, see the
# following page:

# The following section is specific to Flutter.

  # The following line ensures that the Material Icons font is
  # included with your application, so that you can use the icons in
  # the material Icons class.
  uses-material-design: true

  # To add assets to your application, add an assets section, like this:
    - assets/images/sample.png
  #  - images/a_dot_ham.jpeg

  # An image asset can refer to one or more resolution-specific "variants", see

  # For details regarding adding assets from package dependencies, see

  # To add custom fonts to your application, add a fonts section here,
  # in this "flutter" section. Each entry in this list should have a
  # "family" key with the font family name, and a "fonts" key with a
  # list giving the asset and other descriptors for the font. For
  # example:
  # fonts:
  #   - family: Schyler
  #     fonts:
  #       - asset: fonts/Schyler-Regular.ttf
  #       - asset: fonts/Schyler-Italic.ttf
  #         style: italic
  #   - family: Trajan Pro
  #     fonts:
  #       - asset: fonts/TrajanPro.ttf
  #       - asset: fonts/TrajanPro_Bold.ttf
  #         weight: 700
  # For details regarding fonts from package dependencies,
  # see


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